Basic reborn - First c++ update


The creation of this game into c++ does not require to much thinking as the game the game has already been designed so really just had to replicate the work already created.

The first thing  i started with was building the basic rooms and items using Enum's and placing them into classes.

I placed everything into categories (Rooms,Items,Enemies and Events )

This update is based on building the map with a visual indicator telling the player which room they are in.

and getting the events working and giving the players a visual indicator for them.

to repeat,

Added:

Enum's for Rooms, Items, Enemies and Events.


Thanks for reading.

Si.

Get Basic reborn