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Basic reborn

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Devlog

  • Basic reborn - PostMortem
    April 11, 2019 by simon4.harris
    Postmortem, as a text based adventure game overall i was quite happy with the outcome. the only issue I created myself was trying to change some code to be not hard coded but in a class based system,... Continue reading
  • Basic reborn - October update
    April 11, 2019 by simon4.harris
    Hey guys, I have now added the full Remake of the Basic game. Added all the needed events including: Ghosts, Bats Rooms collapsing etc. One way doors, locked doors swing doors etc. all of this has vis... Continue reading
  • Basic reborn - First c++ update
    April 10, 2019 by simon4.harris
    The creation of this game into c++ does not require to much thinking as the game the game has already been designed so really just had to replicate the work already created. The first thing i started... Continue reading
  • Basic reborn - a new beginning
    April 10, 2019 by simon4.harris
    we have been tasked to make a game inspired using a basic tutorial code book and then changing it into c++ with the help of ASGE. As the rules and the game have already been made for us (in the tutori... Continue reading
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